I really liked the game's music (especially the little things like how it gets quieter when you go underwater music), and how how you used the timer mechanic as a resource that the player had to manage! I wish that you had added some kind of checkpoint system though, because it's really frustrating to get pretty far before dying and having to restart all over again. I think that mechanic works better in games where the player can always move fast when they're trying to get back to their original position. :(
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Thanks so much for playing! We had a ton of fun thinking about how we could make the environment as immersive as possible. And there are checkpoints! Praying at the large altars that say “Hold E” above them set that as your respawn point for the next time you run out of sand. There’s 2 down in the tutorial area, 1 in the center of the main area, and 4 more down each of the puzzle paths. Dying intentionally actually makes it easier a lot of the time so you can quickly retry a hard spot! Hopefully you were still able to get to the end without them :)Thanks for playing though!!