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I remember thinking one potentially neat idea would have been walking numbers that are counting down, so I'm glad you made a game around this theme! I wasn't sure how that concept could be properly fleshed out into a game in a way that worked, but you nailed it. The fact that dying consistently takes you to the previous number was a bit tricky for me to realize at first, as I felt like I was randomly losing a little bit of progress, but it makes sense in retrospect, and since most of the effort is just figuring out what to do, it didn't feel too punishing.