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Couple issues; Goblins getting stuck in the walls and beds. No option to cancel a blueprint once it's laid down. So far, it seems like an interesting concept so I'd say keep it up!

(+1)

Hey! I'm glad you liked the game!

We are working on the game more now, and have already fixed a few bugs like that and done a load of other stuff :). You can cancel a blueprint once it's down, by just clicking it again with it selected, but that's not very clear haha

The goblins are still getting stuck in the walls. If a wall is constructed with another goblin standing in that same tile, they get trapped. The same for beds, as well. I wonder if there is anything that could "kick" them off a blocked tile? Like, shift them a space over so that they don't end up getting stuck in an impassable tile.

We haven't updated this version yet, it's still the version that we made in 8 days for the game jam, but a version 0.2 is coming, hopefully very shortly in the next few days

And in the new version I'm gonna make it so that if a goblin gets stuck it just teleports to the nearest free tile, which should solve that