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wow!! I got 19110 points and 3:06 time. I think the sound design was really the showstopper for this one, the way all the sound effects pitch shifted with the music was really cool :>

it got so evil at the end though, the two-digit countdown that was giving me trouble the whole game suddenly turned into a single digit countdown and it was just over and there was nothing I could do, the click cooldown wasn't even short enough to keep it alive. Maybe the powerup cards would've helped haha...

awesome work, this is probably the most cleanly polished game I've played in the jam so far :>

(+1)

Thank you so much! Super glad you enjoyed the concept + polish :)

And yep there is definitely some ideas to be found to better balance the "end-game" - for the jam I really wanted to aim for short games, so I was ok with things getting crazy at one point, but if I decide to keep going on this project I might think of something to make games last longer and feel a bit less unfair ^^

Thanks again, cheers!