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(+1)

Ooh, this is fun. I really love the how active the background is, all the monitors and ragdolls falling from the sky and the shaking of the camera. Having different clones do different things is pretty fun, although it would be kinda neat if you cycled through them and needed to pick out the right one instead of being given the correct one for each puzzle. That would make the time needed to solve each one longer, and maybe that messes with your target play-duration, not sure. Either way, how it works now is fine and gives a pretty fun experience.


Seems like the percentage timer on the facility is just there for show, since it seems to stop at 01% and freeze there for as long as you need, which is fine, but it does maybe lessen its presence and makes the jam theme feel a bit less prevalent.