Hi everyone! I'm the solo-developer of Deck Beasts.
Here's the basic rundown:
Build a squad of pixel-art beasts and battle your way through the warp in this deck-building auto-battler roguelike.
Draft beasts, equip abilities and items, collect relics, and win 10 battles before losing 4 hearts.
Fight ranked multiplayer battles against real players' teams, climb 9 rank tiers from Slime to Grandmaster, and earn gems to unlock 95+ beasts, 120+ abilities, 60+ items and 35+ relics.
Careful strategy - Once a beast learns a new ability, it's permanent - choose wisely.
What's done so far:
- Fully-built engine and combat system, including 30 status effects, 100+ abilities, items to equip, and run-altering relics.
- Completed shop where players construct their team between runs - playing into the randomness to craft an entirely new team, every run.
- A Super-Auto-Pets-style deckbuilder where players can construct and fine-tune every aspect of their deck.
- 98 Fully-sprited beasts, each fully animated to cast attacks, skills, and powers, in addition to resting, idling, and dangling animations.
- A working, fully-implemented matchmaking system for multiplayer utilizing asynchronous, ghost-based PvP, alongside a tiered global ranking system.
- Tons of balance changes already, with many more on the way.
You can play now at https://deckbeasts.live/


WE HAVE CAPSULE ART!!!!!