heads up two big issues, the feeback form link doesn't work and the game will crash if you chop a plant down with the axe. the various tools the player has access to seems like it could be interesting but there's kind of nothing to do other than walk around, and i cannot figure out how to collect 3 grains of sand for the beaver. also i noticed a cool font in some menus but not others, why not in all of them? and why not have remappable controls in the games settings for the sake of accessibility. there's also a lot of assets scaled differently which definitely hurts the aesthetics of the game. i hope it'll be cleaned up and ready for the next sprint, because there's a lot of promise shown, but the execution needs a lot of work.