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(+1)

the physics based moving and placing the objects around really feels like more trouble than it's worth, same with the game being 3-dimensional at all, it's not really making use of the space and the ui definitely needs a lot more work before i would consider releasing this project. hopefully it's a lot better by the time the next sprint is done, because i do like the concept of grafting and combining plants to solve unique problems, but currently it doesn't feel very engaging.