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(+1)

I can see this being really good as a speedrunner type shooter, as a few others mentioned - though I also didn't realize how the reload mechanic worked until right at the end. The enemies and civilians thing was a cool mix - I almost wish more civillians turned up to encourage you to check your fire more, and then being randomly placed was a neat touch!

Movement felt pretty solid and clean, and the gunplay was snappy enough that I feel like with some polish this could definitely do numbers as a run and gun type game.

Nice work!