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This one was a surprising find - with the character movements reminding me of old school Madness: Combat slightly, and the fast-paced action feeling surprisingly smooth and intuitive. Some in-game controls would have been helpful, but the actual core experience? Really well stylized. The stylization, the big bold words appearing in your face with every cool action, the flow - it all works really well for a game thats essentially about throwing boxes and clicking on things.

Some extra weapons would've been nice, but this took what it had and polished it up really well. I can't state enough just how stellar the overall presentation is with this one - with a surprising amount of depth when it comes to the different attack combinations, and using your environment to your benefit.

Really good work, especially with a timeline of four days! This could be something really fun.