A simple concept with a solid execution. The difficulty curve feels very natural with more bullets being introduced over time at a reasonable rate. I found myself giving it a few rounds trying to better my score. My best score was 12, which probably isn't very impressive, haha. I like the visual of the character being dragged around and his eyes lagging behind. Would be cool to see the game keep track of your best score since score chasing would most likely be the reason people would replay it.
Overall, it's a solid mini-game. Nice job!