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(+1)

This is insanely good! Like, "I'd buy a more fleshed out/polished version of this on Steam no questions asked" good.

  • Great implementation of the theme in general!
  • The game just keeps on escalating. I thought the scrap robot was going to be the final boss after a couple of levels but no, another boss and like four or five more normal levels, more guns, more powers, more everything!
  • Having "Mind over Magnet" as a level name here is *chefs kiss*.
  • The voice acting and cutscenes are goofy and silly in the best way.
  • Reloading being tied to the timer reset forcing you to swap weapons does so much for the game feel. Forcing weapon variety without having to wait to reload or to deal with reserve ammo is great!
  • The way everything flows in combat reminds me why I love the shooter genre in the first place. Each weapon has its upsides and downsides - the ice rifle and grenade launcher being delayed damage making them bad for farming drops or confirming kills, the shotgun's insane stagger, the revolver's last shot upgrade turning it from an outclassed starter weapon to a powerful utility... it all just clicks perfectly
  • The disruptor enemies being double edged swords, preventing you from dealing damage but also giving you more time to farm health or heal up from zero feels great.

Favourite game of the jam so far, no questions asked!