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(+1)

Hey cool tutorial having to break your own spacebar. Took a while to get that so maybe have that as a promt to start the game. :)

yep, that was kind of a last-minute idea. I think a platform placed too far to jump on and having the player accidentally hit the spacebar instead might be a good middle-ground idea, since it keeps the element of surprise but still ensures players get into the game quickly without frustration.