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(1 edit)

I liked the game, but there are a few things that could be improved. Maybe prevent the player from picking an upgrade during the first few seconds, or add an animation to clearly show that they have leveled up. I clicked immediately several times and accidentally chose an upgrade.

Also, the first gunshot was very loud. And I might have misunderstood something, but there was an upgrade that made bullets bounce off walls even though there were no walls.But nice job!

I wasn’t able to upload the final build , that build is much improved version of the game but the time ran out before I could upload that. So this is what I have now. Anyways , I am happy with the game , I am making a 2D metroidvania game as my main project and even my side projects are 2D platformers. So this rougelike was something new that I made. So learnt a lot of things from this. So thanks for your feedback.❤️❤️