Nice work! I tried out the Dead Valley demo and had fun slaying some zombies and collecting their blood samples. I wanted to check it out because I do freelance game audio. Are you making this in Unity? The audio cues about where the zombies are were effective and helped me know where to look to find them before they reached me. Nice work on the implementation there.
If you're interested, I would love to help shape the audio half of the experience. With some crisp sound design and detailed, yet unobtrusive music, I think I could help ease the player into deeper immersion pretty quickly, where it really feels like the scene is happening around them. If you're interested in having a chat about it, reach out anytime.
Either way, keep up the great work! I think a lot of people will really get into Dead Valley.
Take care,
Ryan McQuinn
Ryan@NeonDolphinMusic.com