Really clever idea! Progression through intentionally dying is such an interesting take on the theme. And the level design was really solid too. I think you did a good job of showcasing the potential of the concept. As for points of feedback (more nit picks really), I think the controls felt a little slow to me, especially given the premise of re-running through the level multiple times. Additionally, I wish there was a way to reset a level without having to run down all my lives. There were a few times where I soft locked the level on my first life and then had to go and die a bunch of times to reset. Overall, really nice job! I think this was one of the more creative takes on the theme!