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(+2)

Really did like the premise and the narrative of it, the art looked really nice as well.

The main gameplay mechanic was a bit of a trying things and see what worked, I think that could have been designed better but it's still not too bad. I think an indication of which tiles the count can move on could be something as I did not know at which age I could not move downwards or left. Some of the puzzle levels were a bit too difficult so I did have to skip them(Thank you for the skippable button). 

The ending was really well done I think, it had decent narrative end and the art style at the end was fantastic. Though the ending is bugged as it is repeats again and again.

(+1)

Thanks for the feedback! The count can always move left, and he can only not move down (or up if you've collected an hourglass) if he has zero years left. Everything else should be fair game. But yeah, I agree, we probably should've communicated that a bit better.