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(+1)

Normally games where you have to spin a bunch of plates arent my cup of tea, but this one felt very fun to play.

If there's one thing id like its more visual clarity for the upgrades, stuff like the "freezers" and autoclickers being little things in the sky where you can see every time they act would make it a lot clearer what the upgrades do, same with say, drawing beams for the multi-click.
It also wasnt clear to me at the start that the clocks had a limited stockpile of minutes and that when they ran out they would dissapear, i thought the dissapearing was due to the upgrade.
Other than that i can very easily see a bunch of ways this game could be expanded with more upgrades etc, youve got a really strong central mechanic here, great job!.

(+1)

Thank you for the big and constructive review :)

I will take many points from it to update the game