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(+1)

Love it! It felt strategic but stays dynamic. As a Fire Emblem player i like to think about every move, but it is quite nice to just try and see ^^ 

The game would greatly benefit from having a preview of the enemy's pattern, because at some point it just becomes too hard to try to visualize what the area of effect of each enemies. 


Really great gameplay, would love to play a post-jam version if it planned ^^ 

(+1)

Than you for your feedback! Definitely will update a game after jam, I already have a list of fixes ready, so stay tuned!