Cleared it on my 3rd attempt! Solid short experience overall.
The Good:
- The verbal announcement system and alarm SFX really set the mood.
- Didn't run into a single bug during my runs. Always respect a clean, stable build.
Areas for Improvement:
- The base 3D graphics feel a bit bare/default. The dithered pixel shader you used on the banner artwork looks awesome, and applying that as a full-screen post-processing shader in-game would instantly give it a distinct retro-horror vibe and hide the plain textures.
- Ran around 40-60 FPS, which feels a bit heavy given the compact scene size. Worth checking light baking or shadow draw calls.
- Dropping straight in with zero story context feels abrupt. Even a 5-second terminal boot screen or text prompt explaining why the reactor is blowing up would help.