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(1 edit) (+1)

Cleared it on my 3rd attempt! Solid short experience overall.

The Good:

  • The verbal announcement system and alarm SFX really set the mood.
  • Didn't run into a single bug during my runs. Always respect a clean, stable build.

Areas for Improvement:

  • The base 3D graphics feel a bit bare/default. The dithered pixel shader you used on the banner artwork looks awesome, and applying that as a full-screen post-processing shader in-game would instantly give it a distinct retro-horror vibe and hide the plain textures.
  • Ran around 40-60 FPS, which feels a bit heavy given the compact scene size. Worth checking light baking or shadow draw calls.
  • Dropping straight in with zero story context feels abrupt. Even a 5-second terminal boot screen or text prompt explaining why the reactor is blowing up would help.
(+1)

Thank you for the feedback. im happy that you had a good experience. its definitely underpolished in some areas. adding some kind of context or intro sequence is a good idea.