This is really polished! I love how well you've stuck to your console theming across everything, it absolutely looks the part. The method of 'combat' is clever, and it gives so many options for plays and counterplay.
I'll admit I am kinda trash at actually playing, mainly from decision paralysis on the options. I'd definitely like to see a tutorial scenario to introduce the range of attacks more gradually (or some other method to regulate the number of choices), and perhaps even a pass and play multiplayer if you end up going for a post-jam expansion (that might be pushing it lol)