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Thanks! About the theme I didn't want to implement it too straightforwardly by adding burning chairs or something like that. The slowly burning progress and the plot-based theme interpretation, with the knight's burning heart and the star that literally burns while waiting for him, is what I wanted to do. Maybe it's not enough and the theme interpretation should be more gameplay-related, but that's how I saw it. Thanks for playing it, I'm happy that you liked it!