Not bad especially for your first game with a 96 hour deadline no less. I'm surprised you're the first game I've seen utilize a space theme considering how famous the countdown for shuttle launches are. The game itself is kinda fun but gets boring pretty quickly. I like that the amount of planets become smaller and are more spread out but the difficulty doesn't really change. Something like moving planets, smaller planets, moving obstacles etc but you'll get there when you do. There's also a UI bug where either the camera is too high or too zoomed in but it fixes itself after the second launch. Also I did a double take when I saw you got your rocket asset from pinterest, I have no clue how you did that.
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Thanks a lot for playing and the review!! That's awesome feedback, you are right... I'll definitely implement these changes and fixes... Yeah I got the rocket asset from pintereset, I downloaded the image, then I used https://www.piskelapp.com/ to draw, and created a sprite, one with fire and one without. Yeah I know that's prolly bad practice, but I really liked that free rocket image lol. Anyhow, thanks for playing!!