Really creative idea, i spent a decent amount of time with the game. I don't really like that it's roguelike tho, but it's my problem that I'm a noob.
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Perhaps I could consider adding an option to allow enabling continuing for those who want it, though this would give a different experience. I wasn't actually thinking of it as roguelike when making it, but I suppose it does have most roguelike elements such as permadeath and upgrades, just not much randomness between playthroughs.