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(+3)

Fun little game, satisified my itch for an incremental game. I liked the idea of hazards being high-risk high-reward options! I think balance wise, I would just change the "sweeper drone" to be a later upgrade. By the time I bought it, I hadn't bought a single magnet upgrade and it made them all obsolete.

(+1)

Seconded-ish, even tho I enjoyed not having to move anymore, it also made obsolete the boon that makes sitting exp worth more.

Thank you two for trying it and for the feedback!