The parkour aspect of this game is seriously inspired, I love how it rewards generating and preserving momentum. It feels really good to play well, since it turns the level into a challenge of keeping speed around turns and obstacles. Great stuff on designing and tuning it!
The Darth Vader voiceline at the end made me chuckle too.
I found the pistol and revolver to be really good used in tandem, though the smg kinda sticks out for being a full auto weapon and not as punchy sounding. Perhaps something that interacts with the timer or energy systems could take its place? The hitstop on the revolver is really neat, too. It absolutely sells the power and pairs well with ripping around the map at mach 2. I'd perhaps ask to only have it trigger on headshots, so it makes it both clear and really rewarding to land the headshots.