yeah, i think sometimes the generation of the early levels can be WAY more punishing than we would have liked!
every player we watched play walked to the bottom of the pit before they realized they had to climb back up instead, tutorialization issues like this mean unfortunately learning the game often loses the run before it's started, we would have loved to do some work to fix the comprehensional issues, but we really really crunched to make the thing possible, we just didn't manage to get the full thing up and running quick enough to thoroughly test for that kinda stuff.
thanks for playing!