Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Thank you! My teammate already covered everything I would say about speeding up the spark, but wanted to add that we did notice the audio bug. I think when a bunch of explosions happen at the same time they fill up the queue of audio players in our audio manager, so the explosions go on for a while. We were going to fix it but there were so many higher priority items on our burndown list and it was the final hours of the jam, so we had to let that bug stay in, lol