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I really liked the neon occult style and how the arena slowly turned into chaos as the quota kept rising. Building totems and deciding whether to increase the Difficulty for better rewards gave each round a fun risk-reward feeling. I only played through a few rounds, but I was already starting to think carefully about my build 😄 Really cool concept!

Thanks a lot! I am glad you enjoyed it. I might have to think of some more ways difficulty will be useful to the player as it's probably not enough yet haha.