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(+1)

This is my favorite game on the citadel! 
The art style is fun and cute, I liked the variety of enemies as I descended into Hell(?) for the first few waves I was uncertain on when I would get to use each weapon, but that issue solved itself after a few rounds. The variety of weapons and the quips on some of them were charming and witty, though I dont understand what the enemies are doing? trying to escape, spread, etc. the Neon is a fun look, excellent use of colors. I would have liked some environmental hazards to... "Entice" enemies into, if I were stuck with a weapon I didnt really want to use. Maybe weapon degredation and the punch as a push would help this achieve even more count down flavor. enemy health bars would be a huge benefit to the game. In contrast to more than a few games I've played here, it was clear how to play and what to do from the start, big bonus.