timer and platforming was VERY tight for my tastes, feeling closer to super meat boy for a few of the jumps. I would have liked more interaction between the timer and clarity surrounding the clocks, but this idea has legs! Maybe timers coming from different directions on different levels? A platforming level with the timer coming from the bottom or top, collecting clocks to reset its height? More levels where things go poorly if the timer goes below a number would be cool too.