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The game has interesting idea and  nice level design that makes good use of core mechanic. I'd also like to say about good graphics and good technical condition. Among the downsides, there are bad spike hitboxes, which I consider the game's main downside. Also noticeable is the lack of basic character movement features, such as coyote time, jump buffering, and character acceleration and deceleration.  Another problem I had was that the character's jump height that was lower while standing still and higher while moving, which made some parts of the second level almost impossible to get through. Despite all the mentioned downsides, I enjoyed playing this game. Good luck with your future projects!