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(+1)

Pretty fun, honestly trying to bait them into the bombs to optimize your bullets is really fun and an interesting mechanic in general. Maybe didn't execute it perfectly (or maybe just skill issue), but I can see the idea clearly

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Mind telling me where you though it wasn't done well?  i'd love to know for future projects!  btw love your game, exactly my type of game!

(+1)

I'm not sure what exactly i'd prescribe, but i can say what I felt at times was that I was running out of bullets not necessarily from my own fault but more from rng. Like it felt like there's an iteration on the AI/level design that's not even too different but that would feel more fair if you ran out of bullets, bc you'd be like 'yeah I could've managed my movement/shooting better'. Ofc take it with a grain of salt, like I said it could just be a skill issue on me.

thank you all the same!