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I will say if you are going to continue making an RPG. I would recommend something to help guide people when they come back to updates and what to do next. I mean, make it very hand-holdy, just something on the side that's not a quest system. Like, I wouldn't have been able to unlock all the CGS for Tavern of Spear without the Google Doc of every quest they have and how to start and do it. I currently am struggling with other RPG games like Curse of Something, Outland Wonders, Worldly Savours, and more because idk what to do next to progress the story, and it's been a while since I played them. So, there put somewhere exactly what you want us to do next in that part of the game. it could be a settings option with an arrow pointing to what needs to be done, or an NPC that says what needs to be done

Also, I am excited to continue to play this and the new game you are working on. wish you the best