Interesting concept, kinda poor execution, its clear you put a lot of effort into this, but the core gameplay struggles to be fun, its still really impressive that you made something in 4 days, its a major achievement you should be proud of. Really promising, I hope you keep improving and working. Very few games do the concept of losing abilities well, Superhot Mind Control Delete may be an inspiration to look towards if you want to improve on this. Games with this concept need to keep a strong engaging moment to moment gameplay loop in order for it to work. Still, congrats.