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(+1)

Clever twist on sokobon! The countdown timers are really integral to the gameplay. The puzzles were just the right kind of difficulty. I got stuck for a good while on level 11, but when I eventually got it, it felt very satisfying.

Great art style. Everything is clear in function and looks cohesive and polished. The palette is also wonderful (thanks for crediting it, lospec seems like a cool community!)

Music is a good fit too.

Overall, it's a really well executed entry. I honestly can't think of ways you could've improved on it. 5 stars on all criteria from me :)

Is the worm pixelated 3D? Its form looks really consistent.

Too bad level 10 was unbeatable, thanks for the disclaimer in the description else I'd probably have wasted a lot of time trying to make sense of it. Can you share what was going to happen after completing all levels?

(+1)

Hey thanks for the super thoughtful and kind comment, and very generous rating! Don't worry, you didn't miss any cool ending, I suppose you may find it satisfying to see all the bird skulls on their pedestals in the overworld but that's about it. The worm and everything else is fully hand drawn, but I did 3D model a bird skull to use as reference for the spinning skull animation :)