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(1 edit) (+1)

Wow, what an absolute joy to play! :D

Things I loved:

  • Really good incremental loop, well-balanced, perfect for the length!
  • Fantastic art + sound design, especially impressive for a solo dev! The growing sword was seamless and all the assets felt very cohesive
  • So damn wholesome, smiling ear-to-ear the entire time ^-^
  • Performance was silky smooth

Things I'd love to see:

  • The cost of the plots seemed a little out of whack with the rest of the economy - I feel like the berries / roses could've been more expensive to unlock! I had enough to unlock them all almost immediately which then made going around to grab them not as satisfying as I feel like it could've been
  • I think the upgrade menu could be recooked a little - the UI looks great and the zoom-in is good, but as you upgrade so often it was kinda odd having to constantly open it to see if I had enough to get something, if that makes sense?
  • Oh also had some weird white lines pop up every now and then on the background (almost like a broken TV screen? not sure)

Might be my fave of the jam, great work mate :)

(+1)

thanks for the detailed review! i tried to make the gameplay as fun and balanced as possible. there are definitely some things that could be improved, but i'm really happy you liked it!