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(+1)

Honestly the game was a lot of fun. Managing the state of the fire to fight against each effect is a simple concept but executed really well. My only gripes are really minor nitpicks, like the power lever feels a bit weird and I would like a *doonk* like sound effect when the wheel reaches max rotation, but overall one of the best games I've tried in the jam so far.

Thank you very much! - Yes, I agree that the wheel and the lever could be a lot more tactile and player - friendly, haha! It's a shame I had to rush the sound effects on the very last day, otherwise the experience could be a lot more polished.  🙌