[Really] fun things:
- Objects blink if not destroyed which is very helpful
- One doesn’t have to break EVERYTHING to finish a stage, so I find joy in the speedrunning bit. Like, oh man, I don’t have to search through random rubble particles to find the one missing object in order to proceed to the next level? And I can optimise new routes because of that???????? That’s so sick gimme more
- The pitchfork was a craaaazy thing lmao, I really liked the sheer destruction this thing can create in its wake.
- Art is immaculate xd, I love how the devil wears cute patterned clothes
- Level design is reasonably done
Annoying things:
- If I switch to a different window mid-play, the music will continually loop on some 0.25s bit; I’m not sure if that’s intentional or a bug, but I turned off the music because of that
- Main menu button at the end of the game didn’t work for some reason xd, I did try restarting the game… Probably works on your machine or is broken I suppose
Things I personally would have found nice to have (but probably due to time y’all didn’t think of getting it implemented anyways)
- [This may be because I’m running on a worse machine, but] the second I break something, it lags severely. For a jam, optimisation of that kind is probably not that much of a priority, so that’s fine for now, but I guess keep that in mind for future projects
- Reset button for levels (?) and speedrun timer
Overall, pretty cool rage game. I hppe to see y’all doing stuff in the next jams!