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(+2)

I love that everything in this game is in sync with the beat - the shooting, the door animations, the enemy attacks, even the pickups! Obviously, the composers COOKED with the soundtrack.

If this were to be expanded into a full release, I'd be interested in a visual style that takes inspiration from a niche boomer shooter called Reaver (title is in all caps). That one also happens to have a UI and environment that moves to the beat.

(+2)

Reaver has a really cool aesthetic - I could definitely see something like that working.

One thing I wanted to do that I ended up not being able to, was have numerous different objects in the world that all also moved to the beat, like props on the wall and such. Annoyingly ended up having to cut that though for time - but I definitely wanna have way more stuff that moves and bops in time to keep the tempo going.

Thanks for playing, and its awesome to hear you had fun with this one!