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dude! this is really neat! simple concept but well implemented (controls feel really nice!!) and developed on throughout the game. time counting down slowly when standing still gives me time to strategize, while the fast dashing movement creates a fun sense of urgency as time counts down at actual speed. time feels like a resource and so levels are more than just racing to the end. it's a cool combo. the trophy system is also cool! i like the incentive to challenge yourself to collect the extra time to earn higher trophies, even if not necessary to simply clear the level.