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(+1)

I didn't get all mechanics, like I couldn't make purchasing work, but I liked the concept. Pretty creative, and well polished. I'm not a fan of the isometric view tho, which doesn't match with up-dow-left-right controls ^^' Still, it's the type of simple gameplay focused concept I often want to make but always end up being too ambitious instead. Maybe you'll find some time to play my game, if you'd like :)

We could have make more clear that to purschase you need to click instead of walk on it, something to take in consideration for the next jam. Thanks for the feedback!

Yeah I feel like I clicked but nothing happened. Maybe I clicked on the tooltip instead of the tile.