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Very unique and very memorable art style, the diorama style is something that most games use purely for cutscenes, seeing it made for the actual game world is definitely a welcomed surprise. The tutorials i think could've been done better, I understood most of it but it felt more like an info dump rather than a tutorial, maybe a character explaining the mechanics would make it more digestible? The combat also has a nice depth to it, the symbols on the attacks conveys the effects of the attacks pretty well. I think some mechanics can definitely be made clearer, for example the stun effect, why does it have to be cost + stagger > 6? There can definitely be some improvements to make things more intuitive. Anyway, 5 stars :)

Thanks for the compliments. Feedback noted, a lot of people did complain about the tutorial, which is something that I wished I had more time to make. I'm glad you liked it though.