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Wowsers, congrats on your first game! You've come up with a good premise and I like how you've pulled out different mechanics and consequences from it.

The other comments have given great pointers on puzzle design, I wanted to add a note on the control aspect. 
I personally feel the player movement is a bit too floaty for a fast paced puzzler, since I spent equal parts solving the puzzle and wrestling my player in the direction I wanted to go.

Please do consider exploring the mechanics further in a post jam update, I'd love to see where you take it!

Yeah, I tried my best to fix the player controls the best i could. But it would either come out to stiff or too slippery, i tried my best to try to find a middle ground but yeah it didn't work very well.