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As a fellow sufferer, this was a very cathartic experience! XD

Things I loved:

  • Different weapons all felt useful and rewarding to power up to, great job there
  • Loved the art vibe, its giving 2000s Newgrounds / miniclips in a great way
  • Great length, short + sweet (or spicy?) morsel with no wasted fat around the edges! :P
  • Options dialogue got a hearty chuckle outta me

Things I'd love to see:

  • Big 1-shot weapon could be a liiiittle more powerful, I avoided it over the shotgun blast after a while
  • Could add old arcade-cab-esque "levels" by just speeding up the food output slightly each round, or have it run infinitely and your score is how long you last (maybe with "wipe all at the floor" tetris weapon once at total powerup)

Overall great stuff, cheers!

(+1)

Haha glad you enjoyed it and thanks for the feedback! It was a fun week of figuring out how to get everything to work out all the changes I ended up making throughout. Def hope to expand on my knowledge some and integrate more stuff like you mentioned there in future games.