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 Hope this countdown didn't bring your sanity down to 0%. I genuinely laughed, the idea is funny and it looks cool. It's difficult to get the hang of at first, I lost at the first gameplay, then after realized I can hold the buttons, not just press. I won normal mode on the second try by just holding the buttons one by one in a random order, but the hard and insane mode are confusing. It would be nice to see an in-game tutorial or explanation. Also I genuinely didn't realize there were three clocks until reading the description. Although that environment is quite accurate to most job environments.

If you plan on giving this an update, or making something similar: bigger or more clear UI of the most important things like the productivity bar, and some more in-depth explanation (I'm still confused what the buttons on the side actually do). I assume the first happened because of development on a bigger screen (I'm on a 15.6-inch screen so readability s low)