Thanks!! Glad you enjoyed it hahahh
Some of the forgiving design is intentional, especially in the early levels, I didn't want it to be too punishing and made those levels to have multiple ways that can be solved, so i'm not restricting the player's creativity, but honestly some of it might just be you being better at chess than you think! Really appreciate the note on move feel too, more juice or impact (besides the thud sound) might really make every move more snappy and impactful.