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Ahh, I see, thank you.
Now knowing that answer, I will offer feedback that the first puzzle is too programmer specific to be solved by a general audience.
If that's deliberate, and your target audience is programmers, then that's fine though.

Yeh Some people seemed to struggle with the puzzle whilst others didn't, and it was something I was worried about however I couldn't really think of any other puzzles where the hint 1+1=11 would work whilst without becoming trivial and it being something to do with the number 10. I guess in a sense the target audience is programmerish since most people in gamejams end up being programmers but after the first puzzle the programmeriness of the first puzzle isn't really there