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The fading light combined with the platforming — that's a first for me in a game, and it's a ton of fun ๐Ÿ˜„

How did you guys make pixel art this detailed in just 4 days?? ๐Ÿ‘€

A couple of things I'd love to see:

  • The attack and jump take a bit of getting used to at first  — slightly longer platforms would give players a bit more room to play it safe.
  • The main menu background is gorgeous โœจ It'd be great to see it used as an in-game background too!

Already rated it, by the way!  if you've got a couple of minutes, we'd love a play in return: 

cont.up — you're a tiny CRT television dodging falling digits on a phosphor-green screen. Plays in the browser, one run takes about 1.5 minutes. https://itch.io/jam/gmtk-jam-2026/rate/4827829

Hi, Iโ€™m glad you enjoyed! For the pixel art, I used assets for the map, main character and enemies, also for the background and buttons of the menu (you can find the great work in the credits up here!), I just put โ€˜em together.


Of course I will play it asap! Good luck for everything <3