This reminded me of the pacing of Warsow, a game from the early 2000s. It’s really cool, the music is on point, and I really like it. The UI is amazing. I could definitely imagine this as a full game with a campaign instead of a purely high-score-based approach. The beginning felt a bit unforgiving, and because the game is so fast, it was sometimes hard to tell when an enemy hit me. But once I understood the gameplay, it felt so good.